As an update to the story, this was confirmed by Gabe himself: https://www.dexerto.com/entertainment/gabe-newell-responds-to-fan-asking-about-bizarre-valve-throat-singing-story-3412684/

A fan then went straight to the source, emailing Newell to ask whether the story was real. In a reply shared online, sent from Newell’s Valve address, he provided more detail.

“Yeah, I had chatted with Paul Pena about it after I tried learning on my own,” he wrote. “I am entirely self taught and it shows.”

He added that he worked on the sygyt and kargyraa styles “and got to the point where I was really… annoying.”

Newell says he still hasn’t given it up entirely. “Every once in a while, I’ll pick it back up,” he wrote, adding that it takes a couple of weeks to condition his throat.

Pena was an American blues musician who taught himself Tuvan throat singing, later becoming the subject of the Oscar-nominated documentary Genghis Blues.

  • cobysev@lemmy.world
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    21 hours ago

    They make way more money managing a game store. Why would they ever need to make another game? /s

    But in all seriousness, Steam makes them a ridiculous amount of money. If I was Gabe, I’d slow down game production as well.

    • baldingpudenda@lemmy.world
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      21 hours ago

      I figure they don’t want to make a game and it not be at least a 7/10. So they keep one or two working on something while everyone else keeps the servers up, builds compatibility with Linux, and whatever hardware they are working on.

      • cobysev@lemmy.world
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        21 hours ago

        That is the benefit to making ridiculous money. You can really take your time and produce a quality game instead of rushing and cutting corners to meet an arbitrary deadline.

      • ohulancutash@feddit.uk
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        20 hours ago

        They have a flat structure so employees self-assign work. If a game idea interests them they work on it. If not, no worries there’s plenty to do on Steam.

    • Duamerthrax@lemmy.world
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      20 hours ago

      I’d ramp it up, but focus on quality, experimental, and artist games that don’t have to make profit immediately. They were doing that with Portal, but Gabe got more interested in owning yachts.