Not only is this nonsense for the obvious reasons, but it’s the kind of nonsense that someone who has no idea how game development works would state without ever bothering to check how it actually works.
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Honestly, if they are hiring people back, I don’t know how you sustain them with such reduced revenue. It sounds more like false hope to me.
Marathon did not hit, and they laid off half the studio.
Liam from Gaming On Linux doesn’t seem confident, but I don’t see them call it out explicitly.
Without a crystal ball, I can put about 99% confidence in a future where Bungie continues to charge for microtransactions like they always have, and they won’t take a route like No Man’s Sky of being a single purchase. With a crystal ball, I could give you 100% confidence.
ampersandrew@lemmy.worldto
Games@lemmy.world•DSP clears Wolverine's motorcycle section without player inputEnglish
1·3 days agoThere was a car interstitial that was throwaway, but the parts I was talking about were one where you chased a plane and one where you ran a garbage truck through an alley like a tank, both of which are pretty on-brand.
ampersandrew@lemmy.worldto
Games@lemmy.world•DSP clears Wolverine's motorcycle section without player inputEnglish
0·4 days agoWow, I didn’t know that. Those sections are just supposed to be moments that feel cool and stitch together other parts of the game, so they help pacing, but that game’s use of vehicles in general was pretty underwhelming.
spoiler
Like how they build up the entire game that you get to use this really fancy car in Q branch, and then it’s only used for a glorified turret sequence. It smelled a whole lot like the scene they wanted to make wouldn’t run well and had to be cut.
ampersandrew@lemmy.worldto
Games@lemmy.world•DSP clears Wolverine's motorcycle section without player inputEnglish
0·4 days agoIt wasn’t even that difficult! That meme had been circulating for years, but it only took me like three tries.
ampersandrew@lemmy.worldto
Games@lemmy.world•Insomniac's Wolverine hits 1.9 million sales despite controversy, becomes Sony's top first-party game of 2026English
1·4 days agoThey’re reworking it into something else now in an attempt to salvage it, but for me personally, unless that involves being able to host the server myself, I’m not giving it the time of day.
ampersandrew@lemmy.worldto
Games@lemmy.world•PlayStation Blackout Had ‘No Significant Change At All’, Analyst SaysEnglish
1·8 days agoI already outlined two things you could do instead. Casually overheard on the subway, I know the average Joe who just plays NBA 2K is becoming more and more aware of his other options as the one he liked grows to be worse in some way, whether his line in the sand is physical media or not.
Yes, Netflix got worse; buy some Blu Rays instead…you might find that they’re higher quality video than what Netflix has been sending you anyway, and you can get them pretty cheap on sale. PlayStation got worse; play your games somewhere else, even old or low spec ones that run on machines you already have or that you can afford. You won’t be the only one in this predicament, and game developers are going to have to start targeting a lower spec to survive. These companies get you used to a thing and either cut benefits or raise prices or both, but they’re not essential to your survival or happiness, and there are other things you can do in response.
ampersandrew@lemmy.worldto
Games@lemmy.world•PlayStation Blackout Had ‘No Significant Change At All’, Analyst SaysEnglish
2·8 days agoAnd even if it was, we’re long past the point of voting with your wallet anymore in this age of tech oligopolies.
Respectfully, the hell we are. Telling yourself there’s nothing we can do about it perpetuates the cycle. For one thing, you could probably stick to just the physical media that already exists and never run out of great video games to play, and besides that, depending on what’s important to you, there’s DRM-free games.
Alternative theory: launching a free to play game in any genre these days may as well be buying an extremely expensive lottery ticket. The top 10 charts in player numbers, not just on Steam but on any platform, are entrenched games that have been out for 10+ years and perhaps Valorant. It takes a lot of players to financially sustain a free to play game, and without the price tag, they would have only burned through money faster. When the game was free pre-release, it had already proven that there was no interest in the game. 2XKO was one of the most popular fighting games out there by player numbers, but for what it needed to make that make financial sense, it was nowhere close. Highguard was free to play and had a tremendous amount of players at launch, but it barely lasted longer than Concord.
ampersandrew@lemmy.worldto
Games@lemmy.world•I do not recommend: Marvel's Wolverine (Review) - Skill upEnglish
1·12 days agoYeah, it’s not new, but it’s gotten more egregious, and everyone keeps pulling from the same bag of tricks regardless of how much sense it makes. Uncharted has a lot of climbing bits because it’s riffing on Indiana Jones, but why is James Bond doing the same climbing bits as Nathan Drake? And why are they so simple that my inputs hardly matter because the only path through the level is so telegraphed that it’s visible from space? Games need downtime between action sequences for pacing reasons, and while I could tolerate it in Gears of War because of their brevity, our answer to this problem needs to be more sophisticated than just holding up on the analog stick.
ampersandrew@lemmy.worldto
Games@lemmy.world•I do not recommend: Marvel's Wolverine (Review) - Skill upEnglish
1·12 days agoI ran into a lot of “AAA disease” when playing through 007 First Light recently, where the game has a lot of walk-and-talk and doesn’t respect your intelligence, but it’s a criticism that doesn’t permeate the entire runtime of the game. I didn’t realize how much worse it could be, but Ralph makes his case quite clearly in this video.
ampersandrew@lemmy.worldOPto
Games@lemmy.world•2XKO Active Development Will End in December 2026English
1·1 month agoThere’s an offline mode, but it still needs to be authenticated through the Riot launcher, and depending on how it works, it could be a concern for preservation.
ampersandrew@lemmy.worldto
Games@lemmy.world•The $950 Steam Deck Apparently Isn't Too Expensive, As it Sold Out in Under 24 HoursEnglish
1·4 months agoI mean…how big is that backlog and how much are you playing on the go? There’s been no better device for handheld gaming, IMO, though I can see why it isn’t tempting at that price.
ampersandrew@lemmy.worldto
Games@lemmy.world•GOG is Getting Acquired By Its Original Co- Founder: What It Means For YouEnglish
1·9 months agoThe most benefit-of-the-doubt read on this that I’ve got is that, as a publicly traded company, the small margins GOG operates in might not be worth CDPR’s time when they can get higher margins for the same investment elsewhere. Adding some of my own hopium and conjecture, based on the “Why is Michał Kiciński doing this?” section of the FAQ, I hope this means a semi-near future of closing up the last few gaps in GOG’s DRM-free promise.
One of my biggest pet peeves with GOG is how it handles multiplayer. Some games add a warning when multiplayer is only available via LAN and direct IP connections. I need a warning when the opposite is true, because if it relies on GOG Galaxy or some other server, it’s just DRM by another name. To their credit, this warning is usually there, but I’ve come across a few games’ store pages that left it to the imagination, and I’d have to go to the forums link to find someone complaining about it to be sure. Other games, like Doom 2016, just omit multiplayer from the GOG version entirely, because they can’t even fathom how to make multiplayer work in a self-hosted way.
What I’d like to see (I’m a programmer, but I’m not deep in the world of gaming software engineering) is for GOG to provide a drop-in multiplayer server that can serve as a self-hosted version of GOG Galaxy’s multiplayer functionality, so that even if the developer doesn’t see it as financially viable to ensure their game’s multiplayer lives on, GOG can do that for them and make any online game LAN-able. If that’s possible. In my head, it sure seems possible.
ampersandrew@lemmy.worldto
Games@lemmy.world•GOG: We’re thrilled to announce that the Crysis Remastered Trilogy has joined our catalog, and the original Crysis is now part of the GOG Preservation Program!English
1·1 year agoWorth noting that the remastered versions have no multiplayer. There’s no bringing back multiplayer for Crysis 2 and 3, but the original Cryis Warhead is still available on GOG, where you can play old-school Crysis Wars multiplayer via LAN.













The problem with Destiny 2 is that its dev team was anything but lean.